Game On


Having a quick go of TOCA World Touring Cars last night, I couldn’t help but notice the amazing quality of sound output in replay mode.

This was the first time I’d played it with the surround sound speakers connected to my TV and the engine sounds and squeeling tyres seemed to be coming from everywhere!

I decided to load up one of my saved replays to demonstrate this newly discovered audio excellence to my flat-mate.

The replay was one of a race at Monza in the dark, where I overtook the first placed car with an audacious move in the last chicane, as I remember it. Sadly, the memory is all I have because the replay was screwed! My car got caught up in an accident in the first chicane, which I didn’t remember happening, then spent the rest of the replay driving into the wall at the side of the track. Occasionally the wheels would twitch from side to side to indicate corners that the car thought it was driving around. Weird!

I remember this happening with a replay in WipeOut 3 when I first got the game, but hadn’t seen it since.

It’s a bit of a shame, really – as the bug takes the shine off of an otherwise cracking game.