Game On

Spaced out

Earlier, whilst playing Elite: Dangerous, I got to enjoy one of the most surreal gaming experiences I’ve ever had, courtesy of a Red Cross chugger knocking the door in the early stages of an epic 28 jump journey. When I got back to the controls, I activated the frame shift drive countdown to jump to the next system on the route and just as it engaged I looked at the fuel gauge in horror. I was supposed to stop in the current system to refuel and just had gone one more jump than I meant to. As soon as I completed the jump I dropped out of super cruise and scanned the system. Yep, it was an empty, unpopulated system and I was kind of boned. (more…)
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Game On

You can touch this

Yesterday I cracked and bought myself a PlayStation Vita. I’d been wanting one since the Vita Rooms event, but let launch day come and go earlier in the week without taking the plunge. By the weekend,¬†with a ¬£230 tax rebate sitting in the bank and a burning desire to play some proper games on the go again, I decided just to go for it. The hardware is beautiful and the interface is really nice. Unfortunately I’m not enjoying WipEout 2048, the only off the shelf game I picked up from the high street, but there’s a lot of great launch titles out there and if I get the same enjoyment out of my Vita as I did from my (pair of) PSP’s over the years then it’ll be well worth the investment. Some free augmented reality games that I got from the PlayStation Network after redeeming a code are actually quite good fun, and show the potential for that kind of thing. The Cliff Diver game in that pack is pretty neat – creating a variety of augmented reality pools and diving boards upon your environment in which you can make the titular character do what he does – dives
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Game On

Touching the future

This week started of with a chance to have a play with Sony’s new portable gaming console, the PS Vita, at the launch night of the PlayStation Vita Rooms in Glasgow on Monday. I’d been fortunate enough to get a ticket to the PS Vita Rooms event by entering a draw on Facebook. Having done the same and ending up with an invite for an Access PlayStation event in early 2011, I thought it’d be unlikely for me to score another. But, however you get picked for these things, I was delighted to get one and went along to join the queue on Sauchiehall Street on a cold, but dry Monday night. (more…)
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