I picked up Arcade Paradise on a whim after skimming over a short review that said it delivered on the premise of a carefully recreated nostalgia trip. I’m not often in the mood for tycoon style games as I find they can be a grind but this one piqued my interest enough that for £16 I thought it was worth a try.
The game begins with you playing the part of the main character, Ashley. Dialogue, in the form of voice messages from your business magnate father, informs that he’s placed you in charge of a laundromat he owns. All you have to do is keep the business afloat – he’s clearly not expecting much.
Running the laundromat consists of picking up a basket with the X button, loading it into a machine by holding the X button, unloading it again in the same fashion and transferring it to a dryer. Aside from that, you also pick up litter and unblock the toilet. These tasks are as mundane as they sound but somehow fun because they’re game-ified. For example, throwing a bag of rubbish into the trash can is a mini-game in itself, as are all the other chores.
The game could happily work as a laundromat tycoon game, although probably not for long. However, in the corner of a back room there are a couple of arcade cabinets and, as if it wasn’t obvious from the title, the story tugs you along on the journey of gradually transforming the laundrette into an arcade.
Yesterday I cracked and bought myself a PlayStation Vita. I’d been wanting one since the Vita Rooms event, but let launch day come and go earlier in the week without taking the plunge. By the weekend, with a £230 tax rebate sitting in the bank and a burning desire to play some proper games on the go again, I decided just to go for it.
The hardware is beautiful and the interface is really nice. Unfortunately I’m not enjoying WipEout 2048, the only off the shelf game I picked up from the high street, but there’s a lot of great launch titles out there and if I get the same enjoyment out of my Vita as I did from my (pair of) PSP’s over the years then it’ll be well worth the investment.
Some free augmented reality games that I got from the PlayStation Network after redeeming a code are actually quite good fun, and show the potential for that kind of thing. The Cliff Diver game in that pack is pretty neat – creating a variety of augmented reality pools and diving boards upon your environment in which you can make the titular character do what he does – dives off cliffs!
Considering I was never intending on getting a Vita until I went to the Vita Rooms event, it just shows you how effective that type of marketing is. Let people play with the hardware and sell it on its merits.
I’m actually looking forward to my commute this week – no time better than 45 minutes on the train to get some good gaming in. 🙂
This week started of with a chance to have a play with Sony’s new portable gaming console, the PS Vita, at the launch night of the PlayStation Vita Rooms in Glasgow on Monday.
I’d been fortunate enough to get a ticket to the PS Vita Rooms event by entering a draw on Facebook. Having done the same and ending up with an invite for an Access PlayStation event in early 2011, I thought it’d be unlikely for me to score another. But, however you get picked for these things, I was delighted to get one and went along to join the queue on Sauchiehall Street on a cold, but dry Monday night.