20 years ago this month, WipEout 3 was released for the original PlayStation. In September 1999, I had no idea how that futuristic racing game would come to shape the next ten years of my life and beyond.
It’s almost six years since we bought our house in Liverpool, possibly paying above the odds but content we’d got what we wanted despite being so late to climb onto the property ladder. The feeling of opening the door of your own house for the first time is electric, and it was made all the more special by the card and bottle of wine left for us by the previous owner.
Nice of her to do that, but then she had made £45,000 on it in just four years due to the boom. Being realistic we knew the property market had already levelled out by the time we bought, but figured it would still be a good long term investment. Property always is, they tell you.
I made it down to Liverpool over the weekend for the leaving do of Clemens, who was the manager of the Studio before, during and after my time at Sony. I had been looking for a reason to return before the year was out, and the news of Clemens seemingly sudden departure from Studio Liverpool was all the excuse I needed to book my train tickets.